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3D Modelling
I am a 3D modeling artist with expertise in creating high-quality models using Maya, Blender, and ZBrush. With a strong foundation in both organic and hard-surface modeling, I bring a deep attention to detail and a passion for transforming concepts into fully realized digital assets.
Whether sculpting intricate characters in ZBrush, building complex structures in Maya, or creating versatile models in Blender, I ensure that each piece is optimized and tailored for seamless integration into any project. My work spans a wide range of industries, from video games to films and product visualization, always striving for realism, precision, and creativity.
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2025






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2024




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2023




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