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3D Modelling

I am a 3D modeling artist with expertise in creating high-quality models using Maya, Blender, and ZBrush. With a strong foundation in both organic and hard-surface modeling, I bring a deep attention to detail and a passion for transforming concepts into fully realized digital assets.

Whether sculpting intricate characters in ZBrush, building complex structures in Maya, or creating versatile models in Blender, I ensure that each piece is optimized and tailored for seamless integration into any project. My work spans a wide range of industries, from video games to films and product visualization, always striving for realism, precision, and creativity.

  • 2025

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clay.png
gun wire, ao.png
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  • 2024

Angel front
Angel Back
Darklord
Darklord wireframe
  • 2023

Darklord front face
Darklord side face
Zombie
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