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Texturing
As a 3D artist i focus on both procedural techniques and manual texturing using Substance Painter 3D. My workflow combines the power of procedural texturing for creating complex, adaptive surfaces with the precision and artistry of hand-painted textures to bring out the unique details of each model.
With a deep understanding of materials, shading, and lighting, I ensure that every texture I create is tailored to enhance the model's visual appeal and functionality. Whether it's realistic weathering, stylized looks, or intricate surface detailing, my texturing process delivers assets ready for any environment—whether games, films, or real-time applications.
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2024
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2025







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2024







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2023






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