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Texturing

As a 3D artist i focus on both procedural techniques and manual texturing using Substance Painter 3D. My workflow combines the power of procedural texturing for creating complex, adaptive surfaces with the precision and artistry of hand-painted textures to bring out the unique details of each model.

With a deep understanding of materials, shading, and lighting, I ensure that every texture I create is tailored to enhance the model's visual appeal and functionality. Whether it's realistic weathering, stylized looks, or intricate surface detailing, my texturing process delivers assets ready for any environment—whether games, films, or real-time applications.

  • 2024

  • 2025

front.jpg
1_3_edited.jpg
side.jpg
gun render_edited.jpg
Screenshot 2024-12-22 at 3.21.37 PM.png
Screenshot 2024-12-22 at 3.21.11 PM.png
Screenshot 2024-12-22 at 3.20.45 PM.png
  • 2024

angel front
angel back
Alien Wasp
Darklord
Darklord
Darklord head
  • 2023

Deer tex front
Deer tex
Deer fur front
Deer fur
Plants
Flame sword
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